In an article titled Counting Rupees: Sustainable Indies, Joystiq examines the cost of Braid to Blow, how much he made, and how much he needs to make. He has sold 55K copies of the game, yielding $825K. After Microsoft’s cut, that’s $578K. The article suggests that he invested $180K of his own money and that the cost of the game was probably near $400K. That means he’s just breaking even now. For Blow to have enough money to make another game without having to take out loans, Braid would need to sell one million copies.