Author Archives: TheUser

April Game Update

Playing
World of Warcraft: Cataclysm for PC
I’ve been doing a heroic and BG most days now. I’ve received a lot of new gear, which is cool. After a lot of thought, I rejoined Carpe Flux Capacitor recently. It sucks to see Playground Brigade fall apart, but it’s nice to be back in Carpe. A couple weeks ago, BFF took me on their guild run of BWD, although I didn’t make any new progress. I have managed to break 80,000 HKs, get Cataclysmically Superior, and finish Hyjal though. Boy, Hyjal was a badass zone at the end there! And lots of cute quests involving animals too.
Surviving High School for iOS
While I haven’t been playing this as much, I’ve been playing through the weekly episode every week.
Anomaly: Warzone Earth for Steam
This is a game I’m reviewing for Game-Boyz, so I don’t want to talk about it too much here until after I post the review. I will say that it’s a reverse tower defense in which you control a line of units going on the offensive against stationary turrets. I beat it this morning, and I really enjoyed it. There’s a few bonus modes that I’d like to play more of before I call it quits on this game.
Hoard for Steam
Another Game-Boyz game that I can’t talk about too much. Even if I could though, I just started it. It’s a strategy game in which you play as a dragon attempting to hoard gold by destroying cities, scaring peasants into giving gold tributes, and kidnapping and ransoming princesses. Seems fun!
Plants vs. Zombies for iOS
I finally managed to finish the New Game+ mode in this and am working on the last achievement – unlock every plant. I still have a few more to unlock, but I’m sure I’ll get it soon since I’ve been playing it a lot in my down time.
Sonic the Hedgehog 4: Episode 1 for WiiWare
I beat and reviewed this recently. It was a solid entry I think, and I enjoyed it. While I didn’t gather all the chaos emeralds, going after them really wasn’t that fun. I think I’m done with this one.
Stopped Playing
Mirror’s Edge for iOS
I’ve just grown bored of this. The levels are pretty repetitive and sometimes annoying. I’ll probably end up finishing it after a while through playing it in small chunks.
YumYumBoy for iOS
I’m still trying to post the review on this one, but Game-Boyz has been having some problems. I might pick it up from time to time, but I think I’m pretty much done with it.
Considerations
I picked up Portal 2, so obviously I want to play that more. I’d also really like to figure out where I put Force Unleashed 2 so I get back to it. I should probably get back to Ballad of Gay Tony and Johnny Platform’s Biscuit Romp as well. Further down the line, Donkey Kong Country Returns, Kirby’s Epic Yarn, and Rush all sound appealing. I purchased Unbound Saga, a brawler for XBLA recently and should probably check that out. I’ve also been wanting to play Scott Pilgrim and Ghostbusters: Sanctum of Slime when I get the chance.

Sonic Generations


Thanks to Pat for posting this on Facebook and bringing it to my attention. This shows much more than the original teasor trailer. Sonic Generations is a new retail Sonic game recently announced in which you can play as the classic, pudgy Sonic or the modern streamlined Sonic.
In the classic gameplay (the first half of the video), the game is a side-scrolling platformer all about speed and looks like the classic games. The modern Sonic gameplay switches between side-scrolling and the behind-Sonic camera found in games like Sonic and the Secret Rings and the daylight Sonic Unleashed stages. The modern gameplay also features dashes and homing attacks while the classic does not.
Also, it’s noteworthy that in this extended trailer, you see Sonic for the most part keeping his speed. He sometimes must wait for platforms, but it seems like he’s usually able to keep running forward when played correctly. At least Sega realizes what’s the game supposed to be. I hope Sonic Generations is good.

KYL: Horde Politics

Know Your Lore: Update on current Horde politics

…as far as the Horde is concerned, there has never been as tumultuous a time as right now in Cataclysm. While some of the conflict is out in the open, other signs of discontent are found in hidden away or in discreet areas, out of sight unless you’re directly looking for them.

Anne Stickney of WoW Insider posted a great Know Your Lore piece on Horde politics tonight. It contained some really interesting little details that I never noticed.

Alex!

Hello! Things happen that I want to write about, but I never get around to it. I went to Darnell’s bridal shower a few weeks ago. It was at a bowling alley, and it was a lot of fun. I wasn’t very good, but neither were the people I was with. We also played pool, which gem had never done. She was looking forward to it, so that was cool.
Of course, it was great to see Alex and Darnell. I also got to visit with his parents and sister. It was nice seeing them again, because they’re all great. Unfortunately, we had to leave early because I worked. Everyone in the wedding party got a fun shirt, and I like mine very much. I hope Alex and Darnell like the bowls we painted for them. One says “Once upon a time…” and the other says “…and they lived happily ever after.”
Last week I got to go to the Long Beach Symphony Orchestra! Dev has been working as the personal assistant to a retired judge in Long Beach. They have season tickets and with them get guest tickets. Dev gave two to Alex, but Darnell couldn’t make it, so he brought me. It was a lot of fun! Seeing Dev and his dog Speedy was cool too. Coolest of all, Alex asked me to be his best man! I’m pretty excited!

Sonic the Hedgehog 4: Episode 1

GameFAQs Review
I was looking forward to Sonic the Hedgehog 4: Episode 1 for a long time. It felt good during my limited time with it at E3 with its return to 2D platforming on the home consoles. After playing through it, overall it’s good, but there still are some problems.
First, I should mention that there have been some physics changes. The primary changed I noticed is that Sonic now sticks to ground better while standing than while in a ball. This means that when running up vertical slopes or going through loops, you should be standing and not in a ball. The change itself makes sense; there’s a trade off between the two forms now. However, most people won’t know about this and will be in the ball form, wondering why they can’t get up an incline.
The homing attack from the 3D games is still present. Thinking it would make the game too easy, I was wary, but it’s a welcome addition in my eyes now. The Sonic series has always been about speed, and the most useful aspect of the homing attack is being able to keep Sonic moving quickly. It detracts a bit from the bosses because you don’t have to aim, but on the harder bosses, it doesn’t matter anyways because it’s truly about learning the patterns, not aiming. Overall, the changes are a net positive.
The graphics are very nice, but the backgrounds seem to clash with the foregrounds. The backgrounds look too realistic compared to the foregrounds that look similar to the classic games. Enemy models are based on enemies in previous games, giving Sonic 4 a familiar look that I enjoyed. The bosses are all based off previous bosses as well. They start the same, but after hitting them enough times, they’ll gain a new ability. The title music was very disappointing and didn’t sound like it belonged in the series, but the music in the game proper was great.
A shield is present in the game that absorbs one damaging hit; however, the various shields introduced in Sonic 3 do not make an appearance. Level design is generally adequate, but the game will put you in dead ends and pits. I don’t understand this masochistic game design. Sonic is a game about speed. Properly played, you shouldn’t have to stop except at bosses. Sonic Team doesn’t seem to understand this. At least there are no rooms in which you must kill a certain number of enemies to proceed like in the Sonic Rush series (which was still good, mind you).
The level select is a nice touch. You don’t even have to reach a zone before being able to select it, which lets you skip around if you wish. Special stages are reached by having 50 rings when you reach the end of the stage and jumping into the giant ring. The special stages are based on the ones from the original Sonic the Hedgehog but are timed and allow you to control the rotation of the level rather than Sonic. It was cool to see the classic special stage revised, and was fun enough while playing through the game. After I beat the game I had initial urge to go back in an attempt to collect all the Chaos Emeralds. Unfortunately, I found that the special stages definitely fun enough to warrant repeatedly playing. Unlocking Super Sonic just wasn’t worth the time of playing through repeatedly.
All in all, Sonic the Hedgehog 4: Episode 1 is a fun game that long time Sonic fans will enjoy. The $15 price point does seem high to me though; I feel it would be better priced between $5 and $10. Despite that, I look forward to second episode and will be playing when it releases!