Author Archives: TheUser

Donkey Kong Country

I found this draft in my blog. I started working on it on 10/10/2009, and it seems I was making notes for an article on Donkey Kong Country. I still think it deserves a closer look, but I might as well share these notes.

The game looks good, which is how I remember it as well, but I didn’t remember the sound being so good.
Seems to focus on finding “secrets,” with some being much more secret than others. I think they give you easy secrets so you know how they’re hidden. Later secrets are hidden better.
Extra lives actually matter. They hand them out pretty easily, but you can lose them easily too. I’m sure this would be more of a challenge if I wasn’t as good at platformers as I am.
Cranky Kong is amusing. Kandy Kong is amusing, but more at the fact that they thought she was a good idea rather than her actual character.
It’s interesting that barrels, an obstacle to Mario in the original Donkey Kong, become such great tools for DK and Diddy in DKC.
The animals you can ride are amusing and seem to serve three purposes. First, they increase you speed, second they allow you to take an additional hit (because taking a hit means losing just the animal), and third they allow you to step on enemies that would normally hurt you.
Mine cart level manages to still be a game about moving forward and jumping, arguably a platformer, but increase the game a lot. It’s a pretty good “obligatory mine cart level,” and while it doesn’t fit perfectly in the game (because they never do), if you accept the concept of an obligatory mine cart level for this type of a game, it does a fantastic job. It’s quite challenging too!
The first boss seems odd. It might have been too simple. Then again, most of the levels are relatively basic and teach little.
The water levels allow you to move relatively quickly, and the shark-thing you can ride makes you go fast. This is one of the few water levels in a game that I don’t hate.

Foures

Breakfast Topic: What role do you fill in your guild?

Aside from official ranks such as officers and raid leaders, there are plenty of niche roles that guild members can fall into. I’m personally of the opinion that every guild can benefit from having a designated whipping boy to call their own. You know who I’m talking about. Everyone cracks jokes at his expense. Failures are blamed on him, even when he’s not logged on. From the outsider’s viewpoint, it might look suspiciously like everybody hates him! Yeah, that guy.

I miss Foures.

End of March

Not a lot going on with gaming in the last half of March.
Playing
Homefront for PC
I’ve been putting time into this for the past couple weeks and finished it tonight. I enjoyed it. It had a lot of technical problems that kept it from being anywhere near the hype, but it was enjoyable nevertheless. The campaign was about six hours long or so – the perfect length for someone who only plays games once per week. If the story sounds intriguing and you don’t mind some annoyances, borrow it and give it a go. Don’t buy it.
World of Warcraft: Cataclysm for PC
Last week I got Cataclysm Dungeon Hero by finally doing the final heroic I needed, and tonight I unlocked the portal to Uldum, the last I needed. I still haven’t hit 80,000 honorable kills, but I’m very close. I’d like to start doing Algaloth weekly and maybe BGing daily.
Mirror’s Edge for iOS
Definitely worth the $1 I paid when it was on sale. This version is a side-scrolling platformer that’s played with one finger by swiping vertically and horizontally. It’s nothing amazing, but the atmosphere matches its console counterpart well. I’m enjoying it.
YumYumBoy for iOS
Here’s a puzzle game I’m reviewing. It should be done, but there’s a freeze on new posts to Game Boyz while we change hosts. More on this later then, I suppose.
Surviving High School for iOS
I can’t believe I’m playing a visual novel by EA. The game is about of a bunch of high school kids who try to date and get into trouble. It’s episodic and comes with a long (2-3 hours) campaign called Football Season. After finishing that, I looked at the other episodes. There are a few standalone episodes and sequels to Football Season as well as various numbered episodes that belong to seasons. I bought a sequel to Football Sequence taking place during college and didn’t like it as much. The numbered episodes each cost a dollar, but the game features a “now airing” episode, which is the newest episode every week, for free. I played through one of those and will probably continue playing the free one each week for a while.
Slacking
Pokémon White Version for DS
Nothing. I need to get back to it.
GTA4: The Ballad of Gay Tony for 360
If gem and I are ever off at the same time, I’ll play it more.
Johnny Platform’s Biscuit Romp for XBLIG
Too lazy to bring my 360 back upstairs.
Super Meat Boy for PC
Can’t find my PS3 controller.
The Force Unleashed II for PS3
Can’t find the game
Beat Hazard for PC
Couldn’t find my PS3 controller, but I’m not sure I would have touched this anyways. Am I done with it?
Infinity Blade, Doodle Lab 101, Angry Birds for iOS
Nada
To Play Later
So many things running through my mind! I need to finish the Layton series, and I’m only on the second Phoenix Wright. I know I should play Demon’s Souls and finish Mad World since it’s short. There are a bunch of newish Wii games to play – DKC Returns, A Shadow’s Tale, Epic Mickey, and Kirby’s Epic Yarn. Lately what I’ve been thinking about the most though are Golden Sun, Psychonauts, and Oddworld: Abe’s Oddysee. I’ll need to replay Golden Sun to properly import into Golden Sun 2 though. Phooey.

Minute to Win It

Minute to Win It for iOS | iPhone/iPod, Reviews, Action Games, Arcade

Minute to Win It, provided to me by Capcom, is a new iOS game based on NBC’s television program. The game features a variety of one-minute challenges / mini-games. From the graphics and sound to the system of unlockables, the game is very polished. Unfortunately, the challenges are too challenging! …At $1.99, many gamers will likely find themselves frustrated over the challenges. Minute to Win It is available now on iTunes, and if you’re up to the (extreme) challenge, you’ll likely enjoy the game. However, if you’re like me, you may want to see if Capcom tunes the difficulty down a bit.

If the game is patched to become easier, I suspect I’d come back to play more of it. The structure is great, but the the challenges are too hard given the touch controls.

The Video Game Chronology Project

selectbutton :: View topic – The Video Game Chronology Project

Migrating from the Penny Arcade Forums, here is my latest attempt to chronologically place every video game. I am currently in the process of transferring all of this data onto a spreadsheet, but here is the straight list in the meantime. Any omissions, misplaced entries, or games which just shouldn’t be there? Be sure to let me know. Thanks for participating with me in this Herculean and maybe impossible endeavor.

Gorblax of Select Button has compiled a chronological list of as many games as he can based on the setting of the game rather than the release. Why? I have no idea. But I guess it’s interesting to note that Diablo, Diablo II, and Lord of Destruction took place over 1263 to 1265. The project seems worth noting just for how much work Gorblax must have done to compile the list.

Inventory

I’m off of work, and Andy’s giving me a ride home. Pretty tired. Inventory was easier than a normal shift though. Just later. Rich asked if we were gonna play WoW when we got home.
No.
Gonna sleep. Or maybe play Pok