Author Archives: TheUser

Puppet Mayhem goes to hell

Puppet Mayhem goes to hell

Last night was the last Puppet Mayhem for a while. The gang went to hell to travel through the circles of hell to rescue their friends. We took our friend Jackie to the show with us, and I think she enjoyed it. I know I had a lot of fun.

Puppet Mayhem goes to hell

My favorite one-liner from the show was, and I’m paraphrasing from memory, “your mama’s like a waffle iron, in the mornings I fill her with my batter.” Now what disgusting human being puppet would say that? One that wouldn’t normally talk like that, actually.

After the show I saw that Puppet Mayhem was selling shirts! Of course, I had to buy one. Good times!

Daredevil by Waid volume 4 brings headless DD and more

The fourth trade collection of Waid’s Daredevil got rather weird in parts despite making some interesting progress. When Foggy discovers something shocking that Matt’s done, he dissolves their partnership. However, Matt doesn’t remember doing it. It gets weirder from there as his sanity slowly seems to unravel.

While I’d expect some weird things to be happening if Matt’s indeed going crazy, there are also some weird inclusions in these issues. For one, Stilt Man is back. In the earlier days of Marvel, there were a lot of heroes and villains with weird powers. Hydraulic stilts is one of those, and it seems lame to reintroduce Stilt Man. However, at least Daredevil sort of comes to my same conclusion. There’s also an enemy that separates heads from bodies, which seemed odd to me.

By the end of the collection, we do learn what’s happening with Matt’s sanity, but there are still some escalated plot threads. His relationship with Foggy is no where near fixed, his romantic relationship is shaky, and there’s an interesting villain out to get him named Coyote. It was compelling despite being odd in places.

Father Darham’s Orphans: Finishing White Plume Mountain

After retrieving Blackrazor, we regrouped outside. Marle the thief, Diedrich, and Stale entered with us this time. Gweneesh, Zarlon, Grogg, and Lichen were there as well of course. We came across a number of interesting encounters, including a black ooze monster with a cursed ring that hurt Grog. Eventually our path opened into a large cavern. Between us and the other side was a huge pit filled with lava at the bottom and circular, wooden platforms suspended by chains. The group slowly made our way across. Some of us jumped from platform to platform while others flew across or were carried across. Stale carried me using his new ring that granted him flying. What we didn’t realize at first were that geysers erupted periodically in this room, causing us quite a few injuries. Marle in particular was hurt and knocked unconscious, but Lichen and Deidrich healed her. Once we made it across, we found a pitch black room that light wouldn’t penetrate that contained some sort of evil enemy that attacked us. We tried to attack it, and one person even made fun of Marle for using a little dagger, saying “you can’t hurt anything with that butter knife.” We managed to dispel the darkness; in place of an enemy, there was a cloud of a sort of gas that flew out of the room and away. Presumably it was a vampire. We never saw him again, but we did find the hammer, Whelm, in this room.

We backtracked and went down the third corridor. There were multiple heavy, metal doors that opened inward and were larger than the doorways. It seemed like they were designed so that pressure couldn’t open them the other way. After we went through these doors, we found ourselves in what we later realized was a giant bubble under boiling water. There was a huge crab-like beast in the room. While we discussed what to do, Stale threw three darts at it. With his tremendous strength, he hurt it quite badly. Unfortunately, he also punctured the room, causing boiling water to flow into the room. Now we realized that the doors’ purpose was to keep water from flowing out of the room and back into the rest of the complex. Without any more time to plan, the rest of us rushed in to attack. Marle, remembering the comment her “butter knife,” attacked with her dagger. The crab died. In the back of the room, we found Wave. We quickly left the room before the flood got any worse.

We made it back to town, where we recovered from our wounds, sold some treasure, and purchased newer equipment. It looks like we successfully retrieved the three artifacts!

– Kyros

This was a great module, and I had a fun time playing first edition. I have to say, there was a lot more variety to the encounters compared to that with which I’m familiar. Was that just this module or a facet of first edition? I guess I’ll see.

Dream: Tony Stark

I had a dream that I was at someone’s house talking to a person whom I knew but who didn’t know me. I also talked to his dog, Einstein. I knew him because I had already experienced this day but was repeating it. For some reason, this didn’t alarm me.

I was convincing him that we had to join forces because I was actually Iron Man. I told him that I was Tony Stark, but even in the dream, I think Tony Stark was more character than real person.

Then I went to the park, and I think I was controlling someone else like a video game.

I didn’t get to actually be in an Iron Man suit or do anything super cool unfortunately, but it was still an odd dream. I guess it was Iron Man x Back to the Future x Groundhog Day x Gamer. That’d be a great movie, by the way.

Father Darham’s Orphans: Exploring White Plume Mountain

I caught up with some of Father Darham’s other orphans recently – Gweneesh the black-winged human magic user and cat, Thor; Zarlon the human magic user; Lichen the human druid and his staff/snake, Clyde; and Grog the half-orc, or half-human as he prefers, fighter/thief. Of course, I knew them from the orphanage, but I hadn’t seen them in a while. They’ve really changed since I knew them. I suppose the most shocking was Gweneesh’s wings, but she didn’t seem to want to talk about them.

When I joined them, I didn’t have much. I was wearing my simple clothing under plate armor with a shield, bastard sword, and short bow. Of course, I had a backpack with a few small items such as food and water as well. I told them how I was now going by Kyros Beastrunner after outrunning that beast, but they seemed to find it amusing and not believe me! They did, however, have a trade for me. They allowed me to exchange my plate armor and bastard sword for magically enhanced versions of each. I believe powerful weapon and armor enchanters use the shorthand “+1” for each of these.

My companions tracked the weapons to a volcano. After we found a cave leading inside, I followed my friends into the tunnel. Grog found a trapdoor covered in sludge, and he managed to open it with the help of Lichen. Through the trapdoor we discovered a spiral staircase leading us into a watery tunnel. Now I knew this was a bad idea, but my companions wouldn’t listen to me so we proceeded. A few turns later, I slipped and went sliding forward. It was horrible! I told

I reluctantly trudged into the mucky water behind them. Eventually we reached a beast with a cat’s body and human woman’s torso and head. She required us to answer a riddle before we could proceed, and we did it without a problem. The path forked into three ways, and we chose the left one.

We came across a hallway that we couldn’t cross without all of our metal heating to the point that it burned us. We came with an idea; we could put all of our metal belongings in Grog’s Bag of Holding. However, Gweneesh seemed very against it. She was incredibly defensive about leaving her dagger. Something is very strange about it. Grog and Lichen proceeded down the hallway as a test with all their metal in the bag. They entered a large room filled with a vast number of ghouls. Being unable to get ready for battle in time, they ran back down the hallway. When they rejoined us, Gweneesh cast a fireball down the hallway. The explosion stopped mere feet from us. Lichen used a spell to chill our metal, and the five us ran down the hallway as fast as we could. Our belongings began to get hot, but we made it without being harmed. With only the charred remains of the ghouls waiting for us, we continued.

Next we found a very strange room. It was a long room with a door on each side. A few feet in front of each door was a pit spanning the width of the room filled with razors. We experimented and found that we couldn’t fly in the room at all, and worse yet, the ground had no friction! Eventually we discovered that there was friction on the walls of the pit. Using a couple ropes and magical Rope of Climbing, Grog managed to reach the pit, stab the wall with his dagger, and use the Bag of Climbing to continue. Once ropes were set across the whole room, we were able to cross.

Of course, what do you think the next room contained? Something that would call for my unique experience with tracking animals so I could show my friends how heroic I’ve become? No. More water. Levitating tubes of water and boats. Resigned to my fate, I climbed into one two-seat boat with Gweneesh, and the five of us set sail through the flying waterway.

By the time Geneesh and I reached the next room, our friends were already in combat! I jumped out, ready to help. Gweneesh tried to help but never got out of her boat, so she actually continued sailing around. Some humans were attacking us, but I don’t know why. Most were weak, but one was fairly strong. I engaged him in melee combat, and he tried to jump away. I realized he must be using some sort of magic, because no normal person could jump like that. However, we managed to kill him. Examining his body, we found magical boots that Zarlon realized enhanced jumping, magical plate armor even more powerful than mine, a magical longsword and a magical shield. The group decided to let me have the plate armor and longsword for which  I was quite grateful.

The next chamber we discovered was huge and quite odd. It must have been planned by some sort of sadistic, magical zookeeper. The room was shaped like an inverted ziggurat. We could walk in a circle around the chamber on the top level. The next level was some sort of aquarium with aggressive fish of some sort. Next was a level of scorpions. After that was a level of aquatic lions. On the bottom were three manticores guarding a door.

Lichen transformed into a bird and flew down to the bottom level. Almost instantly the manticores began launching spikes at him, and he looked seriously hurt. I began notching an arrow in an attempt to provide what help I could from the top level. Meanwhile Zarlon began to take off his new boots so he could give them to me, hopefully enabling me to jump down. I rushed to help my friends, not paying attention to what I was doing, and ended up making things worse. Not only did Gweneesh with my arrow, but I broke my bow to pieces. I’ll need to remember to purchase another bow. When Zarlon got the boots off, I got them on me and jumped down to help. After we slayed the manticore, we found a safe with some treasure in it, but still no lost weapon. But we did find another room.

This room seemed like a sort of lounge with couches and a hookah. A halfling, or something like one, was in the room. He seemed friendly but odd, and he got into a circular conversation with Lichen. Suddenly, disappeared, and in his place was five large creatures of some sort! At the same time we were hit with some sort of magic. Most of us were badly hurt, and Zarlon and Gweneesh were knocked unconscious. Sadly, Gweneesh’s cat familiar, Thor, perished in the attack. I tried to get a potion down Gweneesh’s throat, but Lichen managed to heal them enough for them to groggily get up. Grog, Lichen, and I proceeded to attack the creatures. As we attacked them, they disappeared. I had a suspicion that each would disappear when touched until only one was left, and that turned out to be true. As we fought the last one, he cast some sort of spell on me.

By now, I’ve realized what happened, but at the time, it went something like this. I was attacking the enemy with my group of friends when all of a sudden, I was in the room my friend who was being attacked by four invaders. I turned to the outsiders and began to battle them, trying my best to kill them. One went invisible, but I continued to slash in front of me where I thought he was. Unfortunately, I couldn’t protect my friend as the invaders slayed him.

And then suddenly I realized that it was my enemy who was in fact killed, and that I was under the effects of some sort of mind control spell. It was like I was a different person. What would have happened if I hadn’t snapped out of it? Was that Kyros killed only for my original personality to be revealed once again?

Regardless, we stumbled across an invisible sword in the room. After some debate, we tried to grab it up. Many of us just couldn’t do it. It was like the sword didn’t want to be gripped by us, and we were powerless to go against our wishes. It tolerated Gweneesh and Lichen, but I don’t know why. Lichen picked it up, and it began to take control of him just as he dropped it into the Bag of Holding.

Blackrazor was found, and now we had only two more weapons to locate.

– Kyros

This was my first session of AD&D 1e ever and my first with this group. They’ve been playing for some time now, so I jumped in at level 5. I had a lot of fun, and so far, this module has been great. Most of the night was spent thinking about how to overcome the rooms themselves rather than slaying enemies. I’m not used to that, but I really enjoyed it.

The Intergalactic Nemesis Book One: Target Earth

The Intergalactic Nemesis

Friday night I saw The Intergalactic Nemesis Book One: Target Earth, written and directed by Jason Neulander, at Segerstrom Center for the Arts with my brother, James. I had purchased tickets to see it with gem, but she had to travel on business. It’s a live-action graphic novel. Have you ever heard of that? As soon as I did, I knew I had to see it. The show consists of panes of the graphic novel being projected one at a time, live piano accompaniment, live sound effects, and three actors performing the characters. It’s live radio drama combined with a graphic novel!

The story involves a lot of funny science-fiction stereotypes. In the 1930’s a journalist and her assistant get caught up with aliens, robots, time-travel, invasions, and more. It’s an amusing story that’s very entertaining, especially if you’re familiar with older science fiction or classic sci-fi radio drama. I’m thankful that I’ve listened to Space Patrol, the radio space opera from the 1950’s, because it definitely helped me to appreciate The Intergalactic Nemesis.

The production was amazingly fun. While the visuals were supposedly the panels of the graphic novel, the voice actors used gestures and facial expressions as well. Even the woman performing the sound effects, woman controlling the sequence of panels, and pianist contributed with reactions.

So, how does one go about watching? I watched both the voice actors and the graphic novel. As different sound effects were used, I’d look at the woman making them. I usually wouldn’t look at the woman controlling the panels or the pianist unless something shocking was said in the dialogue. When all three voice actors made a reactionary face, usually the other performers would as well.

After the show, the cast and creator held an autograph session. I purchased books one and two in graphic novel and radio drama and got all of it signed. Book two is going to be performed at the same location in November, and I’m definitely looking forward to it. If you get the chance to see the show, I’d recommend it!

Goodnight, weekend

We really managed to pack in a lot of fun this weekend. I saw Alex for the first time in half a year, played some WoW, went on a 17 mile bicycle ride, talked comics with the waitress at California Shabu Shabu, hiked up Turtle Rock View Point, went to a BBQ, went swimming, indoor rock-climbed, worked on my game, almost finished a DIY vinyl toy, and watched Scott Pilgrim.

I’m beat.

Alakazam Comics’ Midnight Madness Sale haul

Comics purchased

Friday was Alakazam Comics’ Midnight Madness Sale in which everything in the store was 20% to 80% off normal prices. I was at Yogurtland when I remembered and decided to stop into the store. Of course, I ended up with a large haul.

Siege

I’m not even ready to read Siege yet, but this hardcover collection would give me the story in one convenient book. I’ve wanted to read the important events in the Marvel universe with focus on the Avengers. I’ve read Secret War, Avengers Disassembled, House of M, and Civil War. Will, manager at Alakazam, has helped me decide what to read to next, and I purchased Secret Invasion a month or so ago. Despite not having read it yet, I couldn’t pass the chance to get Siege at a big discount.

Grandville Bête Noire

gem picked this one. Grandville seems to be a steampunk, alternate history title starring a detective that’s an anthropomorphic badger. We didn’t realize until we bought it that it’s the third in a series. gem already started reading it and says it seems to stand alone well, but I still feel like we should pick up the other two.

The Complete Maus

I’ve been wanting to read this for a while too. Maus is a graphic novel by cartoonist Art Spiegelman. Spiegelman retells his interview with his father about his life as a Polish Jew and Holocause survivor through the graphic novel. It’s won the Pulitzer Prize, so it must be good. I’m looking forward to reading it.

Scott Pilgrim’s Precious Little Life Color Edition

It’s about time I start collecting the color edition of Scott Pilgrim. They didn’t have the second one though. Dang, the sale work! I need to go pick up the second one (possibly this week).

Adventure Time Volumes 1 and 2

These are gem picks as well, although I’ll be reading them as well. If the Adventure Time graphic novels are anything like the TV show, they should be a lot of fun.

The haul came to a little over $100. On our way out, we filled out raffle tickets before leaving for the evening. But then…

Comics won

…gem got an e-mail saying she won something in the raffle! We headed back to the store later in the weekend;,gem was given the choice of any graphic novel from a box of different titles. I was leaning toward Batman: Earth One, but it wasn’t my call. She asked what Fables was and learned that it was about characters from fairy tales and folklore living in the real world. This particularly novel. Fables: Werewolves of the Heartland is a tale of the Big Bad Wolf. She chose this, and I’m pretty fascinated by it as well.

As a bonus, they threw in two other comics as well. Godzilla: Kingdom Of Monsters issue 1 was interesting. Apparently IDW Publishing created over one hundred variants of the cover for various retailers. You can see Alakazam getting crushed by Godzilla in the comic. The other bonus was Alakazam: 10 Years of Fun, a book about Alakazam created in honor of the store’s tenth anniversary. It contains works from both fans and Alakazam employees and includes comics, prose, poetry, and more. It’s a fun piece of history!

It was a bigger haul than I intended to purchase, but I’m happy! Now the trouble will be finding the time to actually read some of this.

Prince Peach: Genderswapped cosplay

I saw this cosplay and had to share. Steven Heath, a.k.a. Kirix, comments “I always loved being Princess Peach in the Mario Bros. Games so I decided to genderswap her to pay my respects to this wonderful and fabulous princess.” More information and pictures can be found on his DeviantArt and Facebook.

I really love his costume. The pink suit and shoes make sense, but the accessories are even better. I’m not surprised that he has a crown, and the necklace is a nice touch, but the walking stick and cape with the chain clasp across the front are great.

The photograph also contains Maria, a genderswapped Mario, a cosplay by MaddyPointer Cosplay (DeviantArt, Facebook). The photograph was by Ron Berg Photography.

D&D: The Five Stars: Session 3, 5/11/13: Zombie Slayers

Session 3 of the D&D Campaign The Five Stars, Saturday, 5/11/13.

Now that the group realized that the kobold they were fighting was a zombie, they realized they had to better arm themselves. Their weapons were all for piercing or bludgeoning, and they needed weapons used for slashing. Moonwhisper Johnson remembered that the hobgoblin they killed had a longsword. Not wanting to get attacked while weakened, the group climbed out of the canyon and decided to rest. With a good night’s rest and the healing of Button, Sunshine felt almost as strong as ever, and Moonwhisper Johnson felt perfect.

The party backtracked into the forest, looking for the location at which they fought the hobgoblin. Moonwhisper tried to get Sunshine to spell the thumb he took from the hobgoblin thinking he could track it, but Sunshine simply ate the thumb. They gave up and searched the old-fashioned way. Eventually the group located the site of the attack, and Moonwhisper took the longsword. After trekking back to the canyon, they once again entered the cave.

In was dark and dirty in the cave with two openings in the current chamber, one on their left and one on their right. In the middle of the room, the kobold zombie still stood. The group managed to slay it easily now that they had the right weapons. Looking into the room on the left, they found what must be a dining chamber with three tables and some piles of rotting meat and fruit. Unfortunately, the room also contained three kobold skeletons still standing in undeath. They knew slashing weapons would be of no use, so Moonwhisper readied his warhammer and gave a morningstar to Gemmeli. Gemmeli gave her sling to Button so they could each have something to use against the kobold skeletons.

Gemmeli had Sunshine stay back while the group destroyed the skeletons. After clearing the chamber, Moonwhisper Johnson looked for clues as to what caused the undead but found none. However, Gemmeli found a dagger. Moving into the next room, the party found themselves in a long, narrow chamber filled with rugs and furs – a sleeping chamber. They were immediately attacked by a kobold zombie and two kobold skeletons. Button got injured badly and retreated to the previous room. From there she attempted to use her sling, but one shot accidentally hit Gemmeli! Gemmeli’s first wound on her adventure came from a party member with her own weapon no less! While the entire party was wounded, they managed to overcome the undead in this room as well.

It was nice to see things going well. They solved the issue of getting over the damage reduction. There still remains the dilemma of sleeping to regain health and spells while still guarding against attach. It was also fun to progress into a few rooms of the dungeon!